MindsEye Developer Addresses Crashes and Performance Issues
The development team behind MindsEye, Build A Rocket Boy, has acknowledged that the game’s launch was marred by technical issues, including crashes and performance problems. In a statement released on the game’s Discord channel, the developer apologised for the issues and outlined a plan to address them.
According to Build A Rocket Boy, the crashes were caused by a memory leak, which affected approximately one in 10 players. The team has since developed a hotfix to address this issue, as well as other problems highlighted by players. The hotfix is expected to be deployed on PC and consoles, pending certification with PlayStation and Xbox.
"We are heartbroken that not every player was able to experience the game as we intended," Build A Rocket Boy said in a statement, as reported by Eurogamer. "Our teams have worked tirelessly throughout the night to solve many of these issues, and we have now identified that the vast majority of crashes were caused by a memory leak."
The developer has outlined a roadmap for upcoming hotfixes, which will be released throughout June. The first hotfix, expected to be released on June 13-15, will include CPU and GPU performance improvements, memory optimisations, and fixes for various issues, including missing controls in certain mini-games.
"We have developed a hotfix that addresses this issue (alongside other issues that our players have highlighted), which we are working hard to deploy as soon as tomorrow on PC and on consoles once it passes certification with PlayStation and Xbox," Build A Rocket Boy said, as quoted in the Eurogamer article. "We are fully committed to ensuring all players have a great experience."
The upcoming hotfixes will also include continuous incremental performance and stability improvements, fixes for bugs, and rebalancing of the game’s difficulty settings. The developer has assured players that it is committed to ensuring that all players have a great experience with MindsEye.
MindsEye has had a tumultuous lead-up to launch, with controversy surrounding the game’s negative reaction and the departure of several high-ranking executives. Despite these challenges, Build A Rocket Boy remains committed to delivering a high-quality gaming experience.
The game’s publisher, IO Interactive, has also weighed in on the controversy, dismissing suggestions that the game’s negative reaction was the result of a "concerted effort" against the developer.
As the gaming community continues to provide feedback on MindsEye, Build A Rocket Boy has pledged to continue working tirelessly to address issues and improve the game’s performance. With a clear roadmap for upcoming hotfixes, players can expect to see significant improvements in the coming weeks.
The developer’s commitment to transparency and communication has been evident throughout the process, with regular updates on the game’s Discord channel and a clear plan for addressing issues. As the situation continues to unfold, Eurogamer will provide ongoing coverage of MindsEye and its development.
In related news, the game’s unusual launch has sparked debate about the challenges of game development and the importance of effective communication between developers and players. As the gaming industry continues to evolve, it is clear that developers must prioritise transparency and communication to ensure a smooth and successful launch.
For now, players can expect to see significant improvements to MindsEye in the coming weeks, as Build A Rocket Boy works to address the technical issues that have marred the game’s launch. With a clear plan in place and a commitment to transparency, the developer is well on its way to delivering a high-quality gaming experience.
The developer’s statement to Eurogamer reads "We have developed a hotfix that addresses this issue (alongside other issues that our players have highlighted), which we are working hard to deploy as soon as tomorrow on PC and on consoles once it passes certification with PlayStation and Xbox".